2014년 8월 20일 수요일

Armored Core Verdict Day : Beginners Guide #5-1 - Let's have a look into SIGNS UNAC & DLC UNAC

      To gain more slots for your own UNACs, you'll have to purchase DLC UNAC preset. Each preset will offer a slot, & you can gain 6 slots by buying normal UNAC completed set, & 2 slots by getting special UNAC completed set. I purchased both completed sets & now have 9 slots for my full-customized UNACs. However, if you don't have enough chance or method to buy those, you could use SIGNS UNAC as ally units. Maybe you could build your UNAC based on their operations, cuz AI of SIGNS UNAC is not so bad at all, but quite good if the build is correctly adjusted. This time I'll have some descriptions for each SIGNS UNACs, & DLC UNACs as well.





#1. SIGNS UNAC
      By clearing more story missions, you could unlock more UNACs offered by SIGNS, & you could have better reinforcements for then. However, each UNACs have its weakpoints, & you'll have to take care of the points to use them well. Or you could just build a good AC & load their AI for it, & it'll work a bit better I think.







SIGNS UNAC A, D, S/01 - Provides just minimum for each roles, but good to use as AI base of your first UNAC

Capable for - None. Cuz they use all junk parts.
Weakpoint - Everything. Junk parts cannot work for your expectation.

      Basic UNACs. However you don't have to use these ones as ally units intentionally, cuz as you see above, they all use junk parts & don't have enough combat ability, both for stories & sorties. But I think you could use AI of these for your first UNAC, cuz they're using all basic chips with enough efficiency. If you want an UNAC to get together in story playthrough, I could recommend you to adjust D/01 tank UNAC's build into a bit proper way with dual autocannon & some missiles.





SIGNS UNAC A/02 - Assaulter on enemy unit's head with flashbang

Capable for - Distraction. It's quite strong in 1v1 situation.
Weakpoint - Low armor & firepower

      If you want to build a fast UNAC, then you could use AI of A/02. It uses hi power type booster & will lunge into enemy force very fast. & its movement pattern is enough to disturb slow enemies as well. However its weapon is dual pulse machinegun & don't have more firepower. You'll have to check this point & get some fire-support while it's doing its role.





SIGNS UNAC D/02 - Tank with heavy firepower & high TE armor

Capable for - Fire-supporting for story missions, or base of your tank UNAC as well
Weakpoint - All TE armor parts makes its real defensive ability in real bad :p

      This UNAC is a problem suggested by From to all architects; Can you make it in a better way? Its operation is not so bad for tank UNAC, & firepower is really heavy to kick out ordinary ACs. The weakpoint is build & if you take a bit more KE/CE armor, it'll be a good fire-supporter for you I guess. Maybe changing weapons to more effective ones would be much better.





SIGNS UNAC S/02 - Sniper with mobility, but slight armor as well

Capable for - Mid-long range sniper support
Weakpoint - Low armor & AP, Low close range combat ability

      Second question from From. & this time you'll have to think about two weakpoints; DPS & close encounter ability. Weapon system isn't so bad I think, & you'll have to adjust its AI & armors to a bit better way. Maybe giving some handguns, shotguns, or a flash rocket could make it have better close-counter ability.





SIGNS UNAC A/03 - Fast speed with firepower & impact force

Capable for - Distraction, or some close range fire support
Weakpoint - Low AP & armor.

      This UNAC is equipped with a CIWS unit, & it'll take a close range combat. then you could prevent enemies' mssl fire by sending this unit, though CIWS AI will be activated when missile is just flying toward it. Anyway you'll have to think more to enhance combat ability of this UNAC.





SIGNS UNAC D/03 - Assaulter with dual battle rifle & VTF missile

Capable for - Neutralizing low CE armored targets
Weakpoint - Low KE armor to get close range combat :p

      Like I said here, AI of SIGNS UNAC is not so bad. By adjusting just a lil bit, you can build a murdering machine. The only weakpoint is KE armor.





SIGNS UNAC S/03 - No use at all!

Capable for - None. Cuz its build & AI are all disconnected & not working well.
Weakpoint - AI. Readied firing chip has a bug of "No canceling".

      Really weird one, & I recommend to use another SIGNS UNAC rather than this, cuz its build is quite strange to get efficiency, & AI of readied firing has a bug that cannot be solved. When snipercannon is outta ammo with target sighted, it won't move at all after that moment. I'll say once again, you'd better use another one.





SIGNS UNAC S/04 - Air sniper with enough mobility

Capable for - Mid-long range fire support, or kicking out enemy tank quick
Weakpoint - Low CE/TE armor, Low firepower after snipercannon's ammo depleted

      If you've purchased collectors' edition version of ACVD, you could remember this one, same as on your desk. It's a main AC of ACVD & has enough combat ability as air sniper. If you wanna enhance its armor, you'd better change head & core I guess. Of course, if you think KE shield is no use for it, you could change it to another weapon, with proper chips onto its AI.

※ This AC is the one driven by the protagonist of ACVD. It means that the New Dark Raven has kicked N-WGIX/v's ass by just using snipercannon(& maybe boostcharging in first phase)...Damn you, Irregulars!! Little Rave feels jealous now! XD





#2. DLC UNACs
      DLC UNAC is from japanese magazine's collection event of ACVD, & has enough combat ability for each situations. I recommend you to have a look into their builds & AI operations.



FB-4L001/S - Tetrapod with Sniper/Battle rifle

Capable for - Mid-long range fire support
Weakpoint - Slow speed, Low TE armor

      Built on YOMOGIU mdl.1 & it has low speed & high turning ability. & it makes its strategy quite better. It'll snipe enemies first, & if target is too close, it'll start counterfire with its battle rifles. Of course it has dual subcomputer with 500FCS & lockspeed is extremely fast. I have an experience of merc victory in 1+1 vs 4 situation with this UNAC, & it played very well as tetra sniper unit & KE/CE tanker, till I erase all enemy mercenaries with my firepower.





FB 2L002/A - Distraction specified unit

Capable for - Just for disturbing enemy
Weakpoint - Extremely low firepower. 1 light gat & 1 pulse gun...:p

      Adjusted version of SIGNS UNAC A/02. Has excellent EN management ability & ordinary pilot cannot escape from its assault I guess. AI is just built for chasing & backstabbing, & it could be a base of your light AC as well. However it has actually no firepower at all, as you see above, though it's quite tanky for dual shields.





FB-2H003/A - Heavy bipod with enough armor stats

Capable for - Close-mid range pursuer
Weakpoint - Relatively low KE armor, low KE firepower

      Dual Strekoza will destroy everything in front of it. However I don't know why it grabs 2 handguns as primary KE weapon...3500gat is much better in both gaining anti-recoil & stabilized DPS...Maybe it's an another question from From I guess. & about missile unit, you could change it to any missiles, & maybe VTF or hi speed missile would be a good choice for this one.





FB-2M004/A - Mid biped with stabilized combat pattern

Capable for - Quite almighty
Weakpoint - No specified points

      Ordinary & ideal model of mid bipod UNAC. I don't have any explanations for this one. If you're not satisfied for its firepower, then you could adjust a bit & give it more powerful weapons. If low CE armored target is acquired, it'll start firing its HEAT machinegun to erase it.





FB-TA005/D - Tank with EXTREMELY high armor

Capable for - Tanker & close-mid fire supporter
Weakpoint - EXTREMELY SLOW

      Its firepower is very strong & you'll have to think once more to get face-2-face fighting against this one. However, its speed is the lowest one of all avaliable tank ACs & you'll have to wait, & be suffered till it gets inside battle zone. Maybe getting some defensive tactic would be a good idea. Additionally it's very weak against KE shield, & you'll have to break them by yourself. By adjusting a lil bit, you could have a mini-sized Arms Fort.





FB-RH006/S - Mid range sniper with close range counter bay weapons

Capable for - Mid range fire support
Weakpoint - Relatively low AP & No TE armor at all, though its mobility & AI are not so bad

      Final DLC unit with same concept with first quad, but it's more agressive & will change its weapon to plasma gun & shotgun to counter close range target. Its armor build is not so bad & you could try it as your own HRJ AC I think.





FB-2H007/A - Chief!

Capable for - Mid range fire support with KARASAWA
Weakpoint - Low KE/CE armor

      Special DLC UNAC of Revived chief AC "Hanged Man" from ACV. You could acquire & use its hi-detailed broken parts after purchasing this UNAC. However it's not so proper to get in sorties cuz its armor stat is no good :p...But you should be warned while in front of this unit as enemy, cuz it has X00 KARASAWA laser rifle.





FB-2M008/A - Maggy!

Capable for - Close-mid range dogfight
Weakpoint - Low CE armor, Relatively low DPS

      Special DLC UNAC of Blue Magnolia(R.I.P ver). Of course you could use these armor parts as yours after buying this DLC. Quite agressive, but not so good for sorties again cuz it has no proper weapon combo with Au-L-K29. Maybe giving a rifle for L arm weapon would be better I guess.

※ If you wanna get a color of former Blue Magnolia(3 yrs ago), you could adjust its blue to black, & black to blue. According to intels from "ACVD-the after-", that coloring was the original one of Maggy as mercenary in former ages.





      It's worth having some time with these UNACs to build your own one I guess. & If you've purchased DLC UNACs, it'll be much more important to understand AI algorithm of UNACs.

      Maybe next article would be descriptions for each categories I guess, but my computer's situation is no good & I dunno when I could write it down.



Anyway always thx for reading :) Have a nice war.

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