2014년 8월 16일 토요일

Armored Core Verdict Day : Beginners Guide #5 - UNAC Basic Theory

      I'm now running my one man team with my UNAC children on XBOX360 international server. & this time I'll get some talks about UNACs. Yet I'm not a good architect, maybe my article could be helped for your own partner I guess. 





#1. UNAC?

      UNAC is an unmanned AC with programmed AI & build setup by its architect. It can play some roles for its commander on story missions & conquest play. When if there's no merc on the list, or all teammates are offline, however, you can use your UNAC to reinforce your sortie squad. You can acquire one slot for full-customized UNACs after clearing story mission #3 'Rusting Steel', & By funding some Au or using some operation files from sorties, you can enlarge UNAC's AI to get detailed chips. As the commander of UNACs, I could say that UNAC can be helped much while you're playing both single & multiplayer mode.
      However, UNACs are NOT almighty & you should remember this one, or your UNAC will be destroyed without any effective actions against enemy ACs. If you wanna win with your UNAC, you should think quite deep for the strategy of you & your UNAC. I usually recommend all commanders to treat them not as bots or AIs, but teammates, & get joint operation with them as well.
      As you know, the game "Armored Core Verdict Day" is not so easy, both in building & playing, & so is customizing an UNAC as well. Sometimes it's much harder than assembling your own AC, & getting a proper AI on the unit is a bit more tough. Anyway, however, I could promise that your struggle will get a good result if you try seriously on jobs for your UNAC.





#2. Easy Concept Suggestions of UNACs

      You could see some UNAC type comments in the customization menu; close range shooter, mid range shooter, support distractor...anyway I could suggest a stabilized, well-fighting UNACs this time, rather than getting some talks about specified ones, cuz it's just a babytalk & beginners guide, not so detailed one...maybe I could write more about AI customizations or some more articles a bit later then though.





(My new experimental fighter UNAC with almighty weapon set. Now under adjusting AIs)

#2-1. Fighter, or Almighty
     Usually built as heavy biped or light/mid tetrapod, sometimes mid bipod as well, with weapons can get effeciency against any targets without pursuing them into stagger, though sometimes the actual DPS is low. If you have 2 more teammates or mercs, this type of UNAC would be the most useful I guess. However, building an AC frame without any weakpoints is very hard & adjusting its AI is a bit more harder cuz it'll use all kinds of weapons for getting almighty ability. Quite simple concept, but hard to gain perfection. Sometimes these UNACs can play a role of tanker cuz of their balanced ability of attack/defense.





(Bait-chan, A tank for getting some aggro XD)


(Tetrapod attacker Fermi-chan, with K29 Calendula 118H combo)

#2-2. Attacker
      UNAC with firepower, or some specified tactic to destroy an AC. Their defensive ability wouldn't be good enough to protect themselves & you'll have to take care about that point. Can be sorted as fire-supporting type, cuz most of them would be mid-range shooters I guess. These UNACs can be empowered with a combination of fighter or supporter type ACs by reducing their weakpoints with the synergy of tactics.





 (Supporter type engineer UNAC under testing. Takes dual wide subcoms, gatling sentry as CIWS & additional KE deal, & laser rifle+sniper rifle to take fire-support on mid-long range)

#2-3. Supporter
      UNACs armed with some supportive equipments, by sacrificing its firepower. You may think it's quite weird that UNAC gets a role as ally supporter, but it's quite effective cuz most of support parts are easy to use, or will be activated by just equipping. However, they usually don't have enough firepower cuz most of them will use their slots for non-attackable ones. You'll have to take a co-op play with using this UNAC.





(Assault type light tetrapod UNAC with high DPS weapons. Quite strong but unstable as well)

#2-4. Assaulter or Assassin
      UNAC built for erasing proper target very quick, regardless its defensive ability at all. Usually built on fast light AC with quick & heavy firepower or rapidity, or sometimes weaponized arm unit to gain extremely high DPS with penetration. Can be very useful if the situation is correct, but if not you'll be suffered. Quite risky I think...Some UNACs can be equipped with Ultimate weapons to get rid of any ACs just after the battle starts.





      Yet I get easy concepts this time, you could imagine your own partners' appearance by yourself I think. If you're confused then get some refferences from my YouTube channel of UNAC presets here.

Always thx for reading :) I'll get some more articles about getting proper builds or AIs if I get another chance.

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